![]() Watch Dogs 2, like its forebear, mostly splits the difference between GTA and Assassin's Creed. Watch Dogs 2 builds upon a pretty good foundation from the last game with most of the trappings you'll want from a zillions-of-hours open-world quest. Technical hiccups and pacing issues are glaring enough to leave Grand Theft Auto V's open-world crown unmoved-but just barely. It's not a perfect experience by any stretch. What's more, they do so with more powers, more choices, and a much better mix of plot, dialogue, and likable characters. This go-'round, they fight the entire system, man. The series returns in this week's Watch Dogs 2, a game that now lets players fight more than crime. Ubisoft's first shot at the Watch Dogs franchise offered players a chance to fight crime (and have a decent time doing so), but its confusing plot and ho-hum use of tech buzz words didn't keep players rooted in the experience. ![]() This question went unanswered in 2014's Watch Dogs, an open-world adventure game that gave its gun-wielding, car-stealing, parkour-hopping hero a super-charged smartphone but failed to make us care about using those hacking powers. What's the point of being an all-seeing, all-powerful hacker if you don't aim your powers at the biggest targets possible? Release Date: Novem(PS4, XB1), Novem(Windows) Platform: PS4 (reviewed), Xbox One, Windows
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